BBGamelib.CCNode.addChild C# (CSharp) Method

addChild() public method

public addChild ( CCNode child, int z, string tag ) : void
child CCNode
z int
tag string
return void
		public virtual void addChild(CCNode child, int z, string tag){
			NSUtils.Assert( child != null, "Argument must be non-nil");
			NSUtils.Assert( child.parent == null, "child already added. It can't be added again");
			
			if (_children == null)
				_children = new List<CCNode> ();
			insertChild (child, z);
			
			child.userTag = tag;
			child.parent = this;
			child.orderOfArrival = globalOrderOfArrival ++;
			
			if (_isRunning) {
				child.onEnter();
				child.onEnterTransitionDidFinish();
			}
		}
		public void addChild(CCNode child){

Same methods

CCNode::addChild ( CCNode child ) : void
CCNode::addChild ( CCNode child, int z ) : void