public LoadPlane ( int seed, int x, int y, int radius ) : void | ||
seed | int | |
x | int | |
y | int | |
radius | int | |
return | void |
public void LoadPlane(int seed, int x, int y, int radius)
{
world = new World(seed);
chunk = new TerrainChunk(world, x, y, radius);
}