public WorldAdapter(PropertyGrid grid, World world)
{
m_parent = grid;
m_world = world;
Seed = world.Seed;
WorldID = world.AssetID;
SnowLine = world.SnowLine * 100;
TreeLine = world.TreeLine * 100;
ShoreLine = world.ShoreLine * 100;
TerrainHeight = world.TerrainHeight;
CoastLine = world.CoastLine;
}