Axiom.SceneManagers.Octree.OctreeNode.UpdateBounds C# (CSharp) Method

UpdateBounds() protected method

Same as SceneNode, only it doesn't care about children...
protected UpdateBounds ( ) : void
return void
		protected override void UpdateBounds()
		{
			//update bounds from attached objects
			foreach ( MovableObject obj in objectList.Values )
			{
				localAABB.Merge( obj.BoundingBox );

				worldAABB = obj.GetWorldBoundingBox( true );
			}

			if ( !worldAABB.IsNull )
			{
				OctreeSceneManager oManager = (OctreeSceneManager)this.creator;
				oManager.UpdateOctreeNode( this );
			}
		}