Axiom.RenderSystems.Xna.XnaTextureManager.ReleaseDefaultPoolResources C# (CSharp) Method

ReleaseDefaultPoolResources() public method

public ReleaseDefaultPoolResources ( ) : void
return void
		public void ReleaseDefaultPoolResources()
		{
			int count = 0;
			foreach ( XnaTexture tex in resources.Values )
			{
				//TODO : Implement XnaTexture.ReleaseIfDefaultPool()
				//if ( tex.ReleaseIfDefaultPool() )
				//    count++;
			}
			LogManager.Instance.Write( "[XNA] : TextureManager released: {0} unmanaged textures", count );
		}