Axiom.RenderSystems.OpenGL.GLHardwarePixelBuffer.freeBuffer C# (CSharp) Method

freeBuffer() protected method

protected freeBuffer ( ) : void
return void
		protected void freeBuffer()
		{
			if ( ( usage & BufferUsage.Static ) == BufferUsage.Static )
			{
				if ( _bufferPinndedHandle.IsAllocated )
				{
					buffer.Data = IntPtr.Zero;
					_bufferPinndedHandle.Free();
					_data = null;
				}
			}
		}