public UVWAddressing ( TextureAddressing commonAddressing ) : System | ||
commonAddressing | TextureAddressing | |
return | System |
public UVWAddressing( TextureAddressing commonAddressing )
: this()
{
U = V = W = commonAddressing;
}
UVWAddressing::UVWAddressing ( TextureAddressing u, TextureAddressing v, TextureAddressing w ) : System |