public bool IsSamplerConst(GpuConstantType c)
{
switch (c)
{
case GpuConstantType.Sampler1D:
case GpuConstantType.Sampler2D:
case GpuConstantType.Sampler3D:
case GpuConstantType.SamplerCube:
case GpuConstantType.Sampler1DShadow:
case GpuConstantType.Sampler2DShadow:
return true;
default:
return false;
}
}