Axiom.Graphics.DefaultHardwareVertexBuffer.DefaultHardwareVertexBuffer C# (CSharp) Method

DefaultHardwareVertexBuffer() public method

public DefaultHardwareVertexBuffer ( HardwareBufferManagerBase manager, Axiom.Graphics.VertexDeclaration vertexDeclaration, int numVertices, BufferUsage usage ) : System
manager HardwareBufferManagerBase
vertexDeclaration Axiom.Graphics.VertexDeclaration
numVertices int
usage BufferUsage
return System
        public DefaultHardwareVertexBuffer(HardwareBufferManagerBase manager, VertexDeclaration vertexDeclaration, int numVertices, BufferUsage usage)
            : base(manager, vertexDeclaration, numVertices, usage, true, false)// always software, never shadowed
		{
			_mpData = new byte[ sizeInBytes ];
		}

Same methods

DefaultHardwareVertexBuffer::DefaultHardwareVertexBuffer ( Axiom.Graphics.VertexDeclaration vertexDeclaration, int numVertices, BufferUsage usage ) : System