public Prepare ( bool lightInFrustum, PlaneBoundedVolumeList lightClipVolumes, |
||
lightInFrustum | bool | |
lightClipVolumes | PlaneBoundedVolumeList | |
light | ||
camera | ||
shadowCasterList | List |
|
farDistSquared | float | |
return | void |
public void Prepare( bool lightInFrustum,
PlaneBoundedVolumeList lightClipVolumes,
Light light,
Camera camera,
List<ShadowCaster> shadowCasterList,
float farDistSquared )
{
this.casterList = shadowCasterList;
this.isLightInFrustum = lightInFrustum;
this.lightClipVolumeList = lightClipVolumes;
this.camera = camera;
this.light = light;
this.farDistSquared = farDistSquared;
}