Axiom.Core.RaySceneQuery.IRaySceneQueryListener C# (CSharp) Method

IRaySceneQueryListener() private method

private IRaySceneQueryListener ( SceneQuery fragment, float distance ) : bool
fragment SceneQuery
distance float
return bool
		bool IRaySceneQueryListener.OnQueryResult( SceneQuery.WorldFragment fragment, float distance )
		{
			// create an entry and add it to the cached result list
			RaySceneQueryResultEntry entry = new RaySceneQueryResultEntry();
			entry.Distance = distance;
			entry.SceneObject = null;
			entry.worldFragment = fragment;
			lastResults.Add( entry );

			// continue gathering results
			return true;
		}