public Load ( string name, string group ) : Axiom.Core.Mesh | ||
name | string | |
group | string | |
return | Axiom.Core.Mesh |
public new Mesh Load( string name, string group )
{
return Load( name, group, BufferUsage.StaticWriteOnly, BufferUsage.StaticWriteOnly, true, true, 1 );
}
MeshManager::Load ( string name, string group, BufferUsage vertexBufferUsage, BufferUsage indexBufferUsage ) : Axiom.Core.Mesh | |
MeshManager::Load ( string name, string group, BufferUsage vertexBufferUsage, BufferUsage indexBufferUsage, bool vertexBufferShadowed, bool indexBufferShadowed, int priority ) : Axiom.Core.Mesh |