public static void Load()
{
Obj_AI_Base.OnSpellCast += Obj_AI_Base_OnSpellCast;
Obj_AI_Base.OnBasicAttack += Obj_AI_Base_OnBasicAttack;
Spellbook.OnStopCast += Spellbook_OnStopCast;
Game.OnUpdate += Game_OnUpdate;
Logic.Mechanics.LoadFlash();
Traps.Load();
foreach (var module in Variables.moduleList)
{
module.OnLoad();
}
}