public createCube ( System.Vector3 pos, System.Vector3 dim, UUID TextureID ) : OpenSim.Framework.PrimitiveBaseShape | ||
pos | System.Vector3 | The position of the cube, at it's center, [X,Y,Z] |
dim | System.Vector3 | The size of the cube. |
TextureID | UUID | |
return | OpenSim.Framework.PrimitiveBaseShape |