public static NpcTalkEgoR ( Creature creature, bool success, long npcEntityId, string npcName, string description ) : void | ||
creature | Creature | |
success | bool | |
npcEntityId | long | |
npcName | string | |
description | string | |
return | void |
public static void NpcTalkEgoR(Creature creature, bool success, long npcEntityId, string npcName, string description)
{
var packet = new Packet(Op.NpcTalkEgoR, creature.EntityId);
packet.PutByte(success);
if (success)
{
packet.PutLong(npcEntityId);
packet.PutString(npcName);
packet.PutString(description);
}
creature.Client.Send(packet);
}