private OnKeyDown ( object sender, System.Windows.Input.KeyEventArgs keyEventArgs ) : void | ||
sender | object | The sender. |
keyEventArgs | System.Windows.Input.KeyEventArgs | The |
return | void |
private void OnKeyDown(object sender, KeyEventArgs keyEventArgs)
{
if (Keyboard.Modifiers != ModifierKeys.Control || keyEventArgs.Key != Key.S)
{
return;
}
this.SaveOnClick(this, null);
}