public void Update(float dt, World world)
{
var t = System.DateTime.Now; this.Rule0(dt, world);
this.Rule1(dt, world);
this.Rule3(dt, world);
this.Rule4(dt, world);
for (int x0 = 0; x0 < Asteroids.Count; x0++)
{
Asteroids[x0].Update(dt, world);
}
Ship.Update(dt, world);
this.Rule2(dt, world);
}