private void DoInspectorLoaderGUI(NodeGUI node)
{
if (node.loadPath == null)
{
return;
}
EditorGUILayout.HelpBox("Loader: Load assets in given directory path.", MessageType.Info);
UpdateNodeName(node);
GUILayout.Space(10f);
/*
* platform & package
*/
if (packageEditMode)
{
EditorGUI.BeginDisabledGroup(true);
}
// update platform & package.
node.currentPlatform = UpdateCurrentPlatform(node.currentPlatform);
using (new EditorGUILayout.VerticalScope(GUI.skin.box)) {
EditorGUILayout.LabelField("Load Path:");
var newLoadPath = EditorGUILayout.TextField(
SystemDataUtility.GetProjectName() + AssetBundleGraphSettings.ASSETS_PATH,
SystemDataUtility.GetPlatformValue(
node.loadPath.ReadonlyDict(),
node.currentPlatform
).ToString()
);
var loaderNodePath = FileUtility.GetPathWithAssetsPath(newLoadPath);
IntegratedGUILoader.ValidateLoadPath(
newLoadPath,
loaderNodePath,
() => {
//EditorGUILayout.HelpBox("load path is empty.", MessageType.Error);
},
() => {
//EditorGUILayout.HelpBox("Directory not found:" + loaderNodePath, MessageType.Error);
}
);
if (newLoadPath != SystemDataUtility.GetPlatformValue(
node.loadPath.ReadonlyDict(),
node.currentPlatform
).ToString()
)
{
node.BeforeSave();
node.loadPath.Add(SystemDataUtility.CreateKeyNameFromString(node.currentPlatform), newLoadPath);
node.Save();
}
}
if (packageEditMode)
{
EditorGUI.EndDisabledGroup();
}
UpdateDeleteSetting(node);
}