public ConvexHull()
{
InitializeComponent();
MyDrawObject = new Draw(MyMap)
{
DrawMode = DrawMode.Point,
IsEnabled = false
};
MyDrawObject.DrawComplete += MyDrawObject_DrawComplete;
outputGraphicsLayer = MyMap.Layers["ConvexHullGraphicsLayer"] as GraphicsLayer;
inputGraphicsLayer = MyMap.Layers["InputGraphicsLayer"] as GraphicsLayer;
}