public static IEnumerable<Unit> GetFullyNecronomicons(Unit me)
{
if (!Utils.SleepCheck("Necronomicon.refresh.fully")) return _necronomiconF;
_necronomiconF =
ObjectManager.GetEntities<Unit>()
.Where(x => x.IsControllable && x.Team == me.Team && x.IsSummoned)
.ToList();
if (_necronomiconF.Any())
Utils.Sleep(100, "Necronomicon.refresh.fully");
return _necronomiconF;
}