public IncreaseField ( Fields field, int val ) : void | ||
field | Fields | |
val | int | |
return | void |
public void IncreaseField(Fields field, int val)
{
ApplicasaAchievmentsIncreaseFieldInt(innerAchievments, field, val);
}
Achievments::IncreaseField ( Fields field, float val ) : void |