AltoFramework.PoolableBehaviour.ReturnToPool C# (CSharp) Method

ReturnToPool() protected method

protected ReturnToPool ( ) : void
return void
        protected void ReturnToPool()
        {
            if (_pool == null)
            {
                AltoLog.FW_Warn("[PoolableBehaviour] Pool is not set.");
                Destroy(gameObject);
                return;
            }
            _pool.Return(this);
        }