public GetBeatDirection ( |
||
beat | ||
return | BeamDirection |
public BeamDirection GetBeatDirection(Beat beat)
{
ScoreBeatGlyph g = (ScoreBeatGlyph)GetOnNotesGlyphForBeat(beat);
if (g != null)
{
return g.NoteHeads.Direction;
}
return BeamDirection.Up;
}