private void CreateVoiceGlyphs(Voice voice)
{
for (int i = 0, j = voice.Beats.Count; i < j; i++)
{
var b = voice.Beats[i];
// we create empty glyphs as alignment references and to get the
// effect bar sized
var container = new BeatContainerGlyph(b, GetOrCreateVoiceContainer(voice));
container.PreNotes = new BeatGlyphBase();
container.OnNotes = new BeatOnNoteGlyphBase();
AddBeatGlyph(container);
}
}