public ApplyLayoutingInfo ( |
||
info | ||
return | void |
public void ApplyLayoutingInfo(BarLayoutingInfo info)
{
for (int i = 0, j = BeatGlyphs.Count; i < j; i++)
{
var b = BeatGlyphs[i];
b.ApplyLayoutingInfo(info);
}
ScaleToForce(Math.Max(Renderer.Settings.StretchForce, info.MinStretchForce));
}