public CrescendoGlyph ( float x, float y, CrescendoType crescendo ) : System | ||
x | float | |
y | float | |
crescendo | CrescendoType | |
return | System |
public CrescendoGlyph(float x, float y, CrescendoType crescendo)
: base(BeatXPosition.EndBeat)
{
_crescendo = crescendo;
X = x;
Y = y;
}