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Alexandria
Engines
Unreal
Package
Package
Alexandria.Engines.Unreal.Package.Package C# (CSharp) Method
Package Class Documentation
Mostra file
Open project: Burton-Radons/Alexandria
Package()
public
method
Initialize the
Package
by reading from the given filename.
public
Package
(
State
state
,
string
fileName
) :
System
state
State
The
this
is to exist within.
fileName
string
The name of the file to open that contains the
.
return
System
public Package(State state, string fileName) : this(state, fileName, File.OpenRead(fileName)) { }
Same methods
Package::
Package
(
State
state
,
string
fileName
,
BinaryReader
reader
) :
System
Package::
Package
(
State
state
,
string
fileName
,
Stream
stream
) :
System
Package
DetermineGame
FindExport
Package
ReadExport
ReadNameIndex
ReadNameValue
ReadReference
ResolveReference