Alexandria.Engines.Unreal.Package.Package C# (CSharp) Method

Package() public method

Initialize the Package by reading from the given filename.
public Package ( State state, string fileName ) : System
state State The this is to exist within.
fileName string The name of the file to open that contains the .
return System
        public Package(State state, string fileName)
            : this(state, fileName, File.OpenRead(fileName))
        {
        }

Same methods

Package::Package ( State state, string fileName, BinaryReader reader ) : System
Package::Package ( State state, string fileName, Stream stream ) : System