private ActorMaterializer_should_report_correctly_if_it_has_been_shut_down_from_the_side ( ) : void | ||
return | void |
public void ActorMaterializer_should_report_correctly_if_it_has_been_shut_down_from_the_side()
{
var sys = ActorSystem.Create("test-system");
var m = sys.Materializer();
sys.Terminate().Wait();
m.IsShutdown.Should().BeTrue();
}
}