private SendTerminated ( bool ifLocal, IInternalActorRef watcher ) : void | ||
ifLocal | bool | |
watcher | IInternalActorRef | |
return | void |
private void SendTerminated(bool ifLocal, IInternalActorRef watcher)
{
if (((IActorRefScope)watcher).IsLocal == ifLocal && !watcher.Equals(Parent))
{
watcher.SendSystemMessage(new DeathWatchNotification(Self, true, false));
}
}