Aiv.Fast2D.Texture.SetLinear C# (CSharp) Method

SetLinear() public method

public SetLinear ( bool mipMap = false ) : void
mipMap bool
return void
        public void SetLinear(bool mipMap = false)
        {
            this.Bind();
            if (mipMap)
            {
                GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.LinearMipmapLinear);
            }
            else {
                GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear);
            }
            GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear);
        }