public static GPActionObjectMapper GetGPActionObjectMapperOrCreate(GameObject parentObj) { GPActionObjectMapper obj = GetGPActionObjectMapper(parentObj); if (obj != null) return obj; return CreateGPActionObject(parentObj).GetComponent<GPActionObjectMapper>(); }
public virtual GPActionObjectMapper GetGPActionObjectMapperOrCreate() { return(GPActionUtils.GetGPActionObjectMapperOrCreate(this.gameObject)); }