protected override Game.BaseModeProperties GetModeProperties(IEnumerable<Game.AiCar> botCars) {
return new Game.TrackdayProperties {
AiLevel = RaceGridViewModel.AiLevelFixed ? RaceGridViewModel.AiLevel : 100,
Penalties = Penalties,
JumpStartPenalty = Game.JumpStartPenaltyType.None,
StartingPosition = 1,
RaceLaps = LapsNumber,
BotCars = botCars
};
}
}