ARCed.Editor.ButtonOpenGameDirectoryClick C# (CSharp) Method

ButtonOpenGameDirectoryClick() private method

private ButtonOpenGameDirectoryClick ( object sender, EventArgs e ) : void
sender object
e EventArgs
return void
        private void ButtonOpenGameDirectoryClick(object sender, EventArgs e)
        {
            var toolStripMenuItem = sender as ToolStripMenuItem;
            if (toolStripMenuItem == null) return;
            var tag = toolStripMenuItem.Tag.ToString();
            string dir;
            switch (tag)
            {
                case "Game": dir = Project.ProjectFolder; break;
                case "Graphics": dir = Project.GraphicsDirectory; break;
                case "Audio": dir = Project.AudioDirectory; break;
                case "Data": dir = Project.DataDirectory; break;
                case "Scripts": dir = Project.ScriptsDirectory; break;
                case "Templates": dir = PathHelper.TemplateDirectory; break;
                case "TemplatesProjects": dir = PathHelper.ProjectTemplateDirectory; break;
                case "TemplatesScripts": dir = PathHelper.ScriptTemplateDirectory; break;
                case "Plugins": dir = PathHelper.PluginDirectory; break;
                case "Settings": dir = PathHelper.SettingsDirectory; break;
                default: dir = PathHelper.EditorDirectory; break;
            }
            Process.Start(dir + @"\");
        }