static void PerformGameBenchmarking()
{
Dictionary<int, int> wins = new Dictionary<int, int>(4);
for (int i = 0; i < 1000; i++)
{
var controller = new GameController();
var agents = new IAgent[] { new StarterAgent(), new StarterAgent(), new StarterAgent() }; // new HumanAgent()
int intWinner = controller.StartGame(agents, i, i, false, false);
//var winner = agents[intWinner];
if (wins.ContainsKey(intWinner))
{
wins[intWinner] = wins[intWinner] + 1;
}
else
{
wins.Add(intWinner, 1);
}
Console.WriteLine(i + ": P " + intWinner + " wins.");
}
Console.WriteLine();
wins.OrderBy(w => w.Key).ForEach(kv => Console.WriteLine("Player " + kv.Key + ": " + kv.Value + " wins."));
}