AIEditor.Game1.ProcessCommandLineArgument C# (CSharp) Method

ProcessCommandLineArgument() public method

public ProcessCommandLineArgument ( string argument ) : void
argument string
return void
        public void ProcessCommandLineArgument(string argument)
        {
            string extension = FileManager.GetExtension(argument);

            switch (extension)
            {
                case "nntx":

                    EditorData.LoadNodeNetwork(argument, false, false, false);

                    break;

            }
        }