private updateWeather ( object state ) : void | ||
state | object | |
return | void |
private void updateWeather(object state)
{
if (OnWeatherUpdated != null)
{
Debug.Print("Weather info has been upadted:" + CurrentForecast.TimeStamp.ToString());
SetupNewSetOfRandomData();
Debug.Print("Weather info has been upadted:" + CurrentForecast.TimeStamp.ToString());
OnWeatherUpdated(this);
}
}