mine.Awake C# (CSharp) Method

Awake() private method

private Awake ( ) : void
return void
    void Awake()
    {
        // This part is necessary for any spawned prefab
        // This will change to "gameController(Clone)" if we decide to instantiate the gameController
        GameObject gameController = GameObject.Find ("gameController");
        tManager = gameController.GetComponent<turnManager> ();
        bManager = gameController.GetComponent<boardManager> ();
        SS = gameController.GetComponent<functionManager> ();
    }