ccCreateGroup.getNew C# (CSharp) Method

getNew() public method

public getNew ( ) : GameObject
return GameObject
    public GameObject getNew()
    {
        GameObject g;
        if(spawnType == SpawnType.Linear ){
            lastSpawned++;
            lastSpawned%= obj.Length;
            g = Instantiate(obj[lastSpawned]) as GameObject;
        }else {
            g = Instantiate(obj[(int)Random.Range(0,obj.Length)]) as GameObject;
        }
        g.transform.parent = transform;
        g.transform.localScale = Vector3.one;
        if(onCreate!=null)onCreate(g);
        return g;
    }