VelocityEstimator.GetAngularVelocityEstimate C# (CSharp) Method

GetAngularVelocityEstimate() public method

public GetAngularVelocityEstimate ( ) : Vector3
return Vector3
	public Vector3 GetAngularVelocityEstimate()
	{
		// Compute average angular velocity
		Vector3 angularVelocity = Vector3.zero;
		int angularVelocitySampleCount = Mathf.Min( sampleCount, angularVelocitySamples.Length );
		if ( angularVelocitySampleCount != 0 )
		{
			for ( int i = 0; i < angularVelocitySampleCount; i++ )
			{
				angularVelocity += angularVelocitySamples[i];
			}
			angularVelocity *= ( 1.0f / angularVelocitySampleCount );
		}

		return angularVelocity;
	}

Usage Example

Esempio n. 1
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    public virtual void GetReleaseVelocities(Hand hand, out Vector3 velocity, out Vector3 angularVelocity)
    {
        if (hand.noSteamVRFallbackCamera && releaseVelocityStyle != ReleaseStyle.NoChange)
        {
            releaseVelocityStyle = ReleaseStyle.ShortEstimation; // only type that works with fallback hand is short estimation.
        }
        switch (releaseVelocityStyle)
        {
        case ReleaseStyle.ShortEstimation:
            velocityEstimator.FinishEstimatingVelocity();
            velocity        = velocityEstimator.GetVelocityEstimate();
            angularVelocity = velocityEstimator.GetAngularVelocityEstimate();
            break;

        case ReleaseStyle.AdvancedEstimation:
            hand.GetEstimatedPeakVelocities(out velocity, out angularVelocity);
            break;

        case ReleaseStyle.GetFromHand:
            velocity        = hand.GetTrackedObjectVelocity(releaseVelocityTimeOffset);
            angularVelocity = hand.GetTrackedObjectAngularVelocity(releaseVelocityTimeOffset);
            break;

        default:
        case ReleaseStyle.NoChange:
            velocity        = rigidBody.velocity;
            angularVelocity = rigidBody.angularVelocity;
            break;
        }

        if (releaseVelocityStyle != ReleaseStyle.NoChange)
        {
            velocity *= scaleReleaseVelocity;
        }
    }
All Usage Examples Of VelocityEstimator::GetAngularVelocityEstimate