TooltipManager.displayTooltip C# (CSharp) Method

displayTooltip() private static method

private static displayTooltip ( bool isOver, string code, Vector3 pos ) : bool
isOver bool
code string
pos Vector3
return bool
  private static bool displayTooltip(bool isOver, string code, Vector3 pos)
  {
    if(!isOver || (null == code))
    {
      return displayTooltip();
    }
    else
    {
      if(fillInFieldsFromCode(code))
      {
        _instance._tooltipPanel.gameObject.SetActive(true);

        setPosition(pos);
        return true;
      }
      else
      {
        Logger.Log("TooltipManager::displayTooltip("+code+") failed", Logger.Level.WARN);
        return false;
      }
    }
  }

Same methods

TooltipManager::displayTooltip ( ) : bool
TooltipManager::displayTooltip ( bool isOver, BioBrick, brick, Vector3 pos ) : bool
TooltipManager::displayTooltip ( bool isOver, Device, device, Vector3 pos ) : bool

Usage Example

 public bool askRemoveDevice()
 {
     TooltipManager.displayTooltip();
     return(_devicesDisplayer.askRemoveEquipedDevice(_device));
 }
All Usage Examples Of TooltipManager::displayTooltip