Summoner.DecreaseDifficulty C# (CSharp) Method

DecreaseDifficulty() public method

public DecreaseDifficulty ( ) : void
return void
    public void DecreaseDifficulty()
    {
        Debug.Log("Diffuculty decreased");
        minSpawn = Mathf.RoundToInt(minSpawn * 4 / 3f);
        maxSpawn = Mathf.RoundToInt(maxSpawn * 4 / 3f);
    }