public static Find ( int ID ) : PhotonPlayer, | ||
ID | int | ActorID |
return | PhotonPlayer, |
public static PhotonPlayer Find(int ID)
{
foreach (PhotonPlayer player in PhotonNetwork.playerList)
{
if (player.ID == ID)
return player;
}
return null;
}
private static IEnumerator CheckEndless(int id, float time) { yield return(new WaitForSeconds(time)); PhotonPlayer player = PhotonPlayer.Find(id); if (player != null && player.Dead && !player.IsTitan) { FengGameManagerMKII.FGM.BasePV.RPC("respawnHeroInNewRound", player); } }