MyClient.OnClientConnected C# (CSharp) Method

OnClientConnected() private method

private OnClientConnected ( NetworkMessage, netMsg ) : void
netMsg NetworkMessage,
return void
    private void OnClientConnected(NetworkMessage netMsg)
    {
        ClientScene.Ready(netMsg.conn);
        ClientScene.AddPlayer(0);
    }
    private GameObject OnSpawnEntity(Vector3 position, NetworkHash128 assetId)