private Vector3 newPoint(int x) { return new Vector3( x * _ratioW + _panelInfos.panelPos.x + 0.001f*_panelInfos.padding, _lastVal * _ratioH + _panelInfos.panelPos.y + 0.001f*_panelInfos.padding, _panelInfos.panelPos.z + 0.01f ); }