InGameMenu.getBoxHeight C# (CSharp) Method

getBoxHeight() private method

private getBoxHeight ( int numberButtons ) : int
numberButtons int
return int
	private int getBoxHeight (int numberButtons)
	{
		
		int preferableBoxHeight = (numberButtons * BUTTON_HEIGHT) + ((numberButtons + 1) * SPACE_BUTTONS);

		/* Will be improved */

//		int minBoxHeight        = (numberButtons * BUTTON_HEIGHT_MIN) + ((numberButtons + 1) * SPACE_BUTTONS_MIN);
//		int sceenHeight         = Screen.height;
//		
//		// If sceen's height is bigger or equal to prefered size - return prefered size.
//		if (sceenHeight >= preferableBoxHeight)
//		{
//			return preferableBoxHeight;
//		}
//		// If sceen's height is smaller or equal to min size - return min size.
//		else if (sceenHeight <= minBoxHeight)
//		{
//			return minBoxHeight;
//		}
//		// Else, box's height equal to the sceen's height.
//		else
//		{
//			return sceenHeight;
//		}

		return preferableBoxHeight;
	}