GameClient.OnNetworkReceive C# (CSharp) Method

OnNetworkReceive() public method

public OnNetworkReceive ( NetPeer peer, NetDataReader reader ) : void
peer NetPeer
reader NetDataReader
return void
    public void OnNetworkReceive(NetPeer peer, NetDataReader reader)
    {
        _newBallPosX = reader.GetFloat();

        var pos = _clientBall.transform.position;

        _oldBallPosX = pos.x;
        pos.x = _newBallPosX;

        _clientBall.transform.position = pos;

        _lerpTime = 0f;
    }