FadeManager.Start C# (CSharp) Method

Start() public method

public Start ( ) : void
return void
    void Start()
    {
        fade = (Texture2D) Resources.Load("Fade");
        fs = FadeState.NONE;
        if(startFeded){
            fs = FadeState.DISPLAY;
            posFadex = posxfinal;
        }

        if(DataManager.Instance.quickMode) speedFade = 0.01f;
    }