DesktopStandalonePostProcessor.CopyStagingAreaIntoDestination C# (CSharp) Method

CopyStagingAreaIntoDestination() protected method

protected CopyStagingAreaIntoDestination ( ) : void
return void
    protected void CopyStagingAreaIntoDestination()
    {
        if (this.InstallingIntoBuildsFolder)
        {
            string path = Unsupported.GetBaseUnityDeveloperFolder() + "/" + this.DestinationFolderForInstallingIntoBuildsFolder;
            if (!Directory.Exists(Path.GetDirectoryName(path)))
            {
                throw new Exception("Installing in builds folder failed because the player has not been built (You most likely want to enable 'Development build').");
            }
            if (<>f__am$cache1 == null)
            {
                <>f__am$cache1 = new Func<string, bool>(null, (IntPtr) <CopyStagingAreaIntoDestination>m__2);