public override bool use()
{
GameObject ObjectInHand=GameWorldController.instance.playerUW.playerInventory.GetGameObjectInHand();
//TODO:add object to container or open container.
//Container cn = this.gameObject.GetComponent<Container>();
if (ObjectInHand == null)
{//Open the container
OpenContainer();
return true;
}
else
{//Put the item in the container.
bool Valid=true;
if (ObjectInHand.GetComponent<Container>() != null)
{
if (this.gameObject.name == ObjectInHand.GetComponent<Container>().name)
{
Valid=false;
Debug.Log ("Attempt to add a container to itself");
}
}
//TODO:Do a test for Container capacity here.
//TODO:Do a test for item types accepted.
if (Container.TestContainerRules(this,11)==false)
{
Valid=false;
return true;
}
if (Valid)
{
if ((ObjectInHand.GetComponent<ObjectInteraction>().isQuant==false) || (ObjectInHand.GetComponent<ObjectInteraction>().isEnchanted))
{
AddItemToContainer(GameWorldController.instance.playerUW.playerInventory.ObjectInHand);
}
else
{
AddItemMergedItemToContainer(ObjectInHand.gameObject);
}
if (isOpenOnPanel == true)
{//Container is open for display force a refresh.
OpenContainer();
}
GameWorldController.instance.playerUW.playerInventory.ObjectInHand= "";
UWHUD.instance.CursorIcon= UWHUD.instance.CursorIconDefault;
return true;
}
else
{
return false;
}
}
}