BodyScript.Update C# (CSharp) Method

Update() public method

public Update ( ) : void
return void
    void Update()
    {
        Vector3 temp = transform.position;
        temp.y = 0f;
        transform.position = temp;

        screenPos = Camera.main.WorldToScreenPoint(transform.position);
        foreach (multi.MultiplayerHandler.PlayerData data in clientServer.multiplayerHandler.playerDB) {
            if (data.name == name) {
                body = gameObject.GetComponent<Rigidbody> ();
                body.MovePosition (new Vector3 ((float)data.posX, (float)data.posY, (float)data.posZ));

                //body.MoveRotation (new Quaternion (0f, (float)clientServer.multiplayerHandler.recD, 0f, 0f));

                Quaternion rot = new Quaternion ();
                rot.eulerAngles = new Vector3 (0, (float)data.angleY, 0);
                gameObject.transform.rotation = rot;
                gameObject.GetComponent<Animator> ().SetBool ("IsWalking", data.IsWalking);
                gameObject.GetComponentInChildren<GunAnimation> ().isShooting = data.IsShooting;             }
        }
    }